Welcome to ThySkool Pros
1:1 Live Online Classes | Grades 11–12 | Ages 16–18
“From advanced learners to industry-ready professionals.”
At ThySkool Pros, students sharpen their skills and specialize in one or more professional tech tracks — Full Stack Web Development, Backend Engineering with Java, and Advanced Python Applications.
They dive deep into real-world tools and technologies used by developers in the industry today. Whether it’s building Angular-powered websites, developing enterprise-grade Java apps, or creating AI-driven projects in Python — students emerge with practical skills, real projects, and a confident developer mindset.
What Makes Our Program Unique?
- Choose Your Tech Track: Students specialize in one or more advanced domains: Web, Java Backend, or Python — based on their interest and future goals.
- Project-Driven Curriculum: Each phase ends with working projects. Final capstones are ready to be featured in student portfolios, resumes, or competition entries.
- Industry-Level Tools: We teach modern frameworks and practices like Angular, Flask, Spring Boot, Pygame, and GitHub — all used in real-world development.
- College & Career Ready: This level bridges the gap between school learning and future pathways in engineering, data science, and software careers.
- Modular Learning with Flexibility: Students can choose any one or more tracks depending on their ambition and pace. The curriculum supports individual mastery and focus.
Key Learning Themes Covered
Across the three tracks, students will:
Master frontend + backend development with Angular & Spring Boot
Build 2D games, GUI apps, and AI tools with Python
Analyze real-world data using Pandas, Matplotlib, Seaborn
Program real-time vision apps using OpenCV
Learn OOP, APIs, multithreading, and secure web development
Deploy full-stack projects and collaborate with Git & GitHub
Integrated School Subjects
Our classes naturally reinforce what kids learn in school, including:
Language
Technical writing, UI copy, project documentation
Math
Data structures, logic, algorithms, statistics
Science
Simulations, image processing, real-time sensors
Art
UI design, data storytelling, dashboard visuals
ICT
Tools like IDEs, Git, databases, APIs, deployment platforms
Logical Reasoning
Advanced coding patterns, OOP, conditionals, error handling
Why Parents Love It
- Real-world exposure to tech stacks used in companies
- Portfolio-worthy capstone projects
- Career readiness for tech internships and competitions
- Flexible paths that match student interest and college prep
- Tech skills that are both creative and employable

Curriculum Paths at a Glance
Duration: 120 Days | 18 Units
Master web dev using HTML, CSS, JavaScript, TypeScript & Angular.
- Create responsive layouts, use frameworks, manage state, deploy real-world apps.
PHASE 1: Foundation in HTML & CSS (Days 1–36)
Goal: Learn to build structured, styled, and responsive websites.Master web dev using HTML, CSS, JavaScript, TypeScript & Angular.
Unit 1: HTML Fundamentals (Days 1–6)
- Tags, elements, structure, attributes, links, lists, and tables.
Unit 2: Forms & Semantic HTML (Days 7–12)
- Form elements, inputs, labels, accessibility, HTML5 semantics.
Unit 3: CSS Basics (Days 13–18)
- Inline/internal/external CSS, selectors, colors, fonts, text styles.
Unit 4: Layout & Flexbox (Days 19–24)
- Box model, display types, Flexbox, positioning, z-index.
Unit 5: Responsive Design (Days 25–30)
- Media queries, breakpoints, mobile-first layout, relative units.
Unit 6: CSS Advanced & Frameworks (Days 31–36)
- Transitions, animations, BEM naming, Tailwind, SCSS basics.
PHASE 2: Core JavaScript Development (Days 37–66)
Goal: Build programming logic and interactivity with JavaScript.
Unit 7: JavaScript Basics (Days 37–42)
- Variables, data types, conditions, loops, arrays, strings.
Unit 8: Functions & DOM (Days 43–48)
- Arrow functions, scope, DOM manipulation, event handling.
Unit 9: Intermediate Concepts (Days 49–54)
- Objects, destructuring, higher-order functions, callbacks.
Unit 10: Asynchronous JS & APIs (Days 55–60)
- Promises, async/await, fetch API, localStorage/sessionStorage.
Unit 11: Advanced JavaScript (Days 61–66)
- OOP, classes, prototypal inheritance, modules, error handling.
PHASE 3: TypeScript Mastery (Days 67–84)
Goal: Add static typing and scalable structure to your codebase.
Unit 12: TypeScript Basics (Days 67–72)
- Types, enums, interfaces, unions, type assertions, setup.
Unit 13: Intermediate TS Features (Days 73–78)
- Tuples, generics, utility types, function types, assertion.
Unit 14: Advanced TypeScript (Days 79–84)
- Type guards, modules, third-party types, integration with Angular.
PHASE 4: Angular Framework Development (Days 85–114)
Goal: Build robust, component-based applications using Angular.
Unit 15: Angular Core Concepts (Days 85–90)
- Angular CLI, components, templates, data binding, pipes, directives.
Unit 16: Forms, Routing & Services (Days 91–96)
- Reactive forms, validators, router setup, guards, services.
Unit 17: State Management & UI Libraries (Days 97–104)
- Angular Material, PrimeNG, Observables, RxJS, NgRx basics.
Unit 18: Testing, Deployment & Best Practices (Days 105–114)
- Unit testing, environment configs, optimization, security practices.
PHASE 5: Final Project & Showcase (Days 115–120)
Goal: Build and deploy a full-stack Angular application.
Capstone Web App Project (Days 115–120)
Students plan, develop, and deploy a real-world app with:
- Angular frontend
- TypeScript logic
- Form validation
- UI components
- GitHub versioning
- Deployment via Firebase/Netlify
Learning Outcomes After Part 1
By the end of the Full Stack Web Dev track, students will:
- Build and deploy full websites and SPAs using Angular
- Master HTML, CSS, JavaScript, TypeScript, and modern UI libraries
- Handle forms, services, state, and routing
- Understand how to optimize code, test components, and manage state
- Collaborate using GitHub and prepare for real-world development
Duration: 250 Days | 22 Units
Build strong OOP fundamentals, multithreaded logic, and secure APIs with Spring Boot.
- Includes GUI, Pygame, Data Science, OpenCV, Flask, and Capstone.
PHASE 1: Java Fundamentals (Days 1–52)
Goal: Build a solid base in Java syntax, structure, and logic.
Unit 1: Getting Started with Java (Days 1–6)
- History, Features, JDK/JRE/JVM, Hello World setup.
Unit 2: Data Types & Operators (Days 7–12)
- Primitive types, casting, constants, arithmetic, logical, relational, bitwise.
Unit 3: Control Flow (Days 13–18)
- if, if-else, switch, for, while, do-while, break/continue.
Unit 4: Arrays & Strings (Days 19–25)
- 1D/2D arrays, String class, immutability, StringBuilder vs StringBuffer.
Unit 5: Methods & Recursion (Days 26–32)
- Declaring methods, method overloading, calling methods, recursion.
Unit 6: OOP Basics (Days 33–54)
- Class, object, inheritance, polymorphism, abstraction, encapsulation.
PHASE 2: Core Java Development (Days 55–104)
Goal: Advance to real-world Java programming and design principles.
Unit 7: Wrapper Classes & Object Class (Days 55–60)
- equals(), toString(), hashCode(), Integer, Double, Boolean.
Unit 8: Static, Access Modifiers & Constructors (Days 61–66)
- static variables/methods, constructor chaining, init blocks.
Unit 9: Inner Classes & Interfaces (Days 67–72)
- Member, static, local, anonymous classes, interfaces, abstract classes.
Unit 10: Exception Handling (Days 73–78)
- try-catch-finally, throw, throws, custom exceptions.
Unit 11: Core Mini Project (Days 79–88)
- Build a menu-driven console application using concepts so far.
Unit 12: Advanced Java Concepts (Days 89–104)
- Reflection API, annotations, classloaders, garbage collection, memory (heap/stack).
PHASE 3: Collections & Multithreading (Days 105–190)
Goal: Master data structures, multithreading, file I/O, and generics.
Unit 13: Collections Framework (Days 105–120)
- Iterator, ListIterator, generic methods, bounded types.
Unit 14: Iterators & Generics (Days 121–128)
- Iterator, ListIterator, generic methods, bounded types.
Unit 15: Multithreading & Concurrency (Days 129–150)
- Thread class, Runnable, lifecycle, synchronization, wait/notify, Executor framework.
Unit 16: File I/O & Streams (Days 151–162)
- FileReader, Writer, BufferedReader, java.io & java.nio basics.
Unit 17: Java 8–17 Features (Days 163–182)
- Lambda, streams, functional interfaces, Optional, Date & Time API, records, text blocks, sealed classes.
Unit 18: Backend Console Project (Days 183–190)
- Use collections + multithreading + file I/O to build an end-to-end backend console application (e.g., Library System, Banking App).
PHASE 4: Spring Boot & API Development (Days 191–240)
Goal: Build enterprise-grade APIs using Spring Boot, JPA, and security.
Unit 19: Spring Boot Fundamentals (Days 191–200)
- @SpringBootApplication, auto config, starter dependencies, YAML/properties.
Unit 20: RESTful API & MVC (Days 201–214)
- @RestController, @GetMapping, routing, JSON input/output, path params.
Unit 21: Spring Boot Advanced Features (Days 215–230)
- Entity models, repositories, query methods, relationships, paging/sorting, Spring Security (roles/auth, form login, basic auth).
Unit 22: Spring Data JPA + Security (Days 231–240)
- Entity models, repositories, query methods, relationships, paging/sorting, Spring Security (roles/auth, form login, basic auth).
PHASE 5: Revision, Integrations, & Final Project Enhancement (Days 241–250)
Goal: Consolidate knowledge, revise key concepts, and polish backend/API integration.
Outcomes of Part 2: Java + Spring Boot Mastery
Outcomes of Part 2: Java + Spring Boot Mastery
- Write full-scale object-oriented applications using Java
- Master collections, multithreading, file handling, and modern Java features
- Build secure, documented REST APIs using Spring Boot
- Implement database interaction, form validation, and user login
- Complete backend console + API-based capstone projects
Tools & Technologies Covered:
- Java 8–17
- Spring Boot
- Spring Data JPA
- Spring Security
- Maven/Gradle
- GitHub, Swagger, Postman
- IntelliJ IDEA / Eclipse
Duration: 180 Days | 24 Units
Take Python to the next level — apps, games, data analysis, visualization, AI & Flask.
- Includes GUI, Pygame, Data Science, OpenCV, Flask, and Capstone.
PHASE 1: Python Mastery & Core Concepts (Days 1–30)
Goal: Rebuild strong coding habits with structured logic.
Unit 1: Python Refresher (Days 1–5)
- Syntax, loops, conditionals, functions, I/O
Unit 2: Advanced Data Structures (Days 6–10)
- Nested structures, sorting/searching, practical use cases
Unit 3: File Handling & Packages (Days 11–15)
- Work with .csv, .json, modules, virtual environments
Unit 4: Error Handling & Debugging (Days 16–20)
- try-except, custom errors, logging, traceback
Unit 5: Object-Oriented Programming (Days 21–30)
- Classes, inheritance, encapsulation, real-world modeling
PHASE 2: GUI Development with Tkinter (Days 31–60)
Goal: Build real desktop apps with custom interfaces.
Unit 6: Tkinter Basics & Layouts (Days 31–36)
- Widgets, buttons, inputs, frames, grid/pack
Unit 7: Advanced Widgets & Styling (Days 37–42)
- Canvas, image handling, styling with ttk, messageboxes
Unit 8: Event Logic & File Operations (Days 43–48)
- Bindings, validation, dialog boxes, timers
Unit 9: Real-Life GUI Projects (Days 49–54)
- BMI calculator, bill app, expiry tracker, quiz form
Unit 10: Capstone GUI App (Days 55–60)
- Plan, build, and showcase a custom Tkinter project
PHASE 3: Game Development with Pygame (Days 61–90)
Goal: Build fun and functional 2D games.
Unit 11: Pygame Basics (Days 61–70)
- Setup, display window, events, drawing shapes, adding images/text, sound
Unit 12: Advanced Pygame (Days 71–80)
- Game loop, sprites, scoring, collision detection, state management (e.g. Snake, Space Shooter or Racing Game )
Unit 13: Pygame Projects (Days 81–90)
- Build arcade-style game (e.g. Flappy Bird, Maze, Road Rash, multiplayer or AI games)
PHASE 4: Data Science (Days 91–120)
Goal: Transform raw data into insights.
Unit 14: Data Analysis with NumPy (Days 91–100)
- Arrays, aggregation, computation, comparisons, boolean logic, structured arrays
Unit 15: Data Manipulation with Pandas (Days 101–110)
- DataFrames, indexing, groupby, combining datasets, pivot tables
Unit 16: Visualization with Matplotlib & Seaborn (Days 111–120)
- Build data analytics projects using charts, level plots, and geo-visualizations. Create a mini project using surveys or datasets to generate interactive charts, filters, and insights.
PHASE 5: Computer Vision with OpenCV (Days 121–151)
PHASE 5: Computer Vision with OpenCV (Days 121–151)
Unit 17: Image & Video Basics (Days 121–126)
- Reading/writing, drawing shapes, mouse events, trackbars
Unit 18: Thresholding & Filtering (Days 127–132)
- HSV masks, adaptive thresholding, blurring, morphological ops
Unit 19: Contours, Edges & Detection (Days 133–138)
- Canny edge detection, image pyramids, motion & shape detection
Unit 20: Feature & Object Tracking (Days 139–151)
- Face/eye detection, template matching, Hough transforms, corner detection, background subtraction, MeanShift & CamShift tracking
PHASE 6: Web App Development with Flask (Days 152–166)
Goal: Build dynamic Python-based web apps.
Unit 21: Flask Core Concepts (Days 152–157)
- App structure, routing, forms, Jinja2 templating
Unit 22: Styling & Integration (Days 158–162)
- Bootstrap, static files, CRUD logic, user login & authorization
Unit 23: Flask Mini Projects (Days 163–166)
- Build deployable apps: To-do list, calculator, data dashboard
PHASE 7: Capstone & Showcase (Days 167–180)
Goal: Apply everything in a full-stack Python project.
Unit 24: Capstone Planning (Days 167–170)
- Ideate and plan a project: game, vision tool, GUI app, or web tool
Unit 25: Capstone Build + Presentation (Days 171–180)
- Develop → debug → polish → present → celebrate!
Tools & Tech Used
- Languages & Frameworks: Python 3.11+, Tkinter, Pygame, Flask, OpenCV, Pandas, NumPy, Matplotlib, Seaborn
- IDEs & Platforms: VS Code, Google Colab
Learning Outcomes:
By completing this program, students will:
- Build 3+ desktop apps with GUI
- Create multiple 2D games with Pygame
- Analyze and visualize real datasets
- Program real-time vision apps (e.g. face detection)
- Build and deploy Flask-based web applications
- Graduate with a professional Python capstone project
Tools & Technologies
Languages & Frameworks: HTML, CSS, JS, TypeScript, Angular, Java, Python 3.11+, Flask, Spring Boot, Pygame, OpenCV, Tkinter
Libraries & Tools:Pandas, NumPy, Matplotlib, Seaborn, Git, GitHub, Firebase, Postman, Swagger
Platforms & IDEs : VS Code, IntelliJ IDEA, Eclipse, Google Colab, Replit, Render, Netlify
Learning Outcomes by the End of ThySkool Pros
By completing this program, students will:
Build real-world apps, games, and APIs from scratch
Master enterprise tech stacks like Angular, Flask, and Spring Boot
Apply coding to data, AI, vision, and backend automation
Use Git & GitHub for collaborative development
Present polished capstone projects with documentation
Get ready for competitive exams, tech internships, and future CS programs
Start the Journey to Becoming a Pro
Let your teen become a confident, capable developer — with industry tools, real experience, and a portfolio that opens doors.
Still Have Questions?
We’d love to help.
Contact our team or chat with a counselor to explore which track is best for your child’s future.